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Daichi Yamato
Xero Security and Technologies
2980
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Posted - 2016.01.18 01:12:59 -
[1] - Quote
For every wardec against you, you can start more than 30 New corps for the same cost. If wardec costs are ridiculously low then the cost of starting a Corp seriously needs attention.
EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"
Daichi Yamato's version of structure based decs
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Daichi Yamato
Xero Security and Technologies
2983
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Posted - 2016.01.19 16:29:51 -
[2] - Quote
Rather timely: Among the Stars: War
EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"
Daichi Yamato's version of structure based decs
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Daichi Yamato
Xero Security and Technologies
2986
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Posted - 2016.01.24 21:11:17 -
[3] - Quote
Lann Shahni wrote:I completly agree! Add Will add, that a more "safe" hisec, would give new corp a chance to amass the resources and manpower needed to challenge the stagnant nulsec
People who want safety in hi-sec will want safety in null sec.
EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"
Daichi Yamato's version of structure based decs
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Daichi Yamato
Xero Security and Technologies
3141
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Posted - 2016.03.08 14:47:11 -
[4] - Quote
CCP are making citadels such that if you engage you cannot disengage and tether up again. Im assuming it applies to docking as well.
With a bit of luck they'll apply the same to npc stations.
EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"
Daichi Yamato's version of structure based decs
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Daichi Yamato
Xero Security and Technologies
3141
|
Posted - 2016.03.08 23:07:19 -
[5] - Quote
Niko Lorenzio wrote:And how exactly would this proposed structure help new corps against seasoned warmongers? Wardecs are a social problem. It can be fixed by players themselves without CCP intervention.
The idea is not to help the idiots who cannot help themselves.
Its more about giving an opportunity to corps that are competent to end the war early through a more direct contest mechanic.
EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"
Daichi Yamato's version of structure based decs
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Daichi Yamato
Xero Security and Technologies
3141
|
Posted - 2016.03.09 00:24:28 -
[6] - Quote
There is no content or gameplay by just paying to get out.
EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"
Daichi Yamato's version of structure based decs
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Daichi Yamato
Xero Security and Technologies
3141
|
Posted - 2016.03.09 01:08:52 -
[7] - Quote
Hence the structure suggestions, and all the others that dont involve getting out of the dec by virtue of wealth rather than effort or contest.
EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"
Daichi Yamato's version of structure based decs
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Daichi Yamato
Xero Security and Technologies
3143
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Posted - 2016.03.12 00:53:15 -
[8] - Quote
@migool beer
Whilst it is more than a PVP game, it is a PVP game at its core (read the faq). The 'hi-sec playstyle' is no less pvp orientated than other areas for space.
If you dont want to be wardecced then npc corps/social corps. It really is that simple.
EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"
Daichi Yamato's version of structure based decs
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Daichi Yamato
Xero Security and Technologies
3145
|
Posted - 2016.03.13 01:37:08 -
[9] - Quote
Migool Beer wrote:My point is that its currently a broken system. People shouldn't be able to non-stop declare wars against a corp without consequence. Some sort of diminishing returns or grace period needs to exist. I like the idea of declaring wars, I'm not suggesting removing them from the game. But at the same time, I'm a high sec industrial oriented player who can't play the game while a war is declared. Balance this mechanic.
Perhaps the reason there are no consequences for the players that dec you is because you sit in station everytime you are decced.
Even whilst being completely combat inept, there are ways to operate under a dec. Ask your leadership why they dont tell the alliance to consolidate during wardecs and run mining ops whilst scouts watch gates, or why they dont run **** fit cruiser roams during decs. When you say you cant play the game while a war is declared, it says something about your corp/alliance.
Im all for changing the mechanic. But im dead set against giving any lee way to players who wont even try to help themselves.
EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"
Daichi Yamato's version of structure based decs
|

Daichi Yamato
Xero Security and Technologies
3147
|
Posted - 2016.03.14 21:17:41 -
[10] - Quote
The Bigpuns wrote:Please understand, I come at this completely as a carebear, I haven't researched the wardec problem thoroughly, and I don't know if my little suggestion is ridiculous or has already been suggested, but here goes:
How about wardecs are effectively free when deccing another warmongering entity (eg marmite and p i r a t could have at each other all day long), but costly when deccing a peaceful entity? It would seem to fit lore and spirit of the game stuff to me, but like I said, I don't know if it's workable or what the costs would actually be.
My problems with your concept:-
Why should it be more expensive to dec a peaceful corp? Lore wise, many 'peaceful' corps are responsible for the deaths of thousands of people every day when they run missions. And anyone in any player corp has essentially declared they are open to being decced. If they didnt want to do that they'd stay in npc corps.
Problems with the mechanic:-
How does the server know whos a war mongering entity and whos peaceful? - I can be a peaceful player but when i defend myself i kill other players. does that make me a warmonger? - I can be an otherwise peaceful player but bumpers keep harassing me so i wardec them. Does that make me a warmonger?
EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"
Daichi Yamato's version of structure based decs
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Daichi Yamato
Xero Security and Technologies
3149
|
Posted - 2016.03.15 14:28:21 -
[11] - Quote
The Bigpuns wrote:He still seems to be ignoring what I'm ACTUALLY saying as well. At no point have I said that player corps or alliances should not be deccable (btw, loving the new words that can be created in an EVE context). But carebears are paying players too, and to say that carebears should lumped into the same category as PVPers, well, it's big-brush tarring time.
I also dont see this as a pure PVP game. You can sit in your starter corp and not be that worried about it.. But the main issue is that it's a game. I want to play this game in a manner of my choosing. I do understand that undocking carries a risk of exploding in a variety of manners.
In any other context, there would be a word for people who say I have to play the game their way or not at all. In EVE, it comes under the heading of "content creation". Specifically, that my "content" is negatively "created" by people looking to fluff out their killboards with easy victims.
If the whole point of EVE is to compete against other players in a Thunderdome type environment, why does PVE content even exist. The whole argument that it is a PVP game is taken a bit too far. Yes, I can be subjected to unwelcome PVP at any point. But I choose not to engage in it any more than trying to avoid it. Thats where my contest is, in trying to escape the PVPers. I'm not advocating total protection for people not wanting to engage in PVP, just a balancing of the mechanism to make it easier/cheaper to make war on warmongers, and more expensive to make war on peacekeepers. Seems logical, even if it's not desirable to PVPers. My main concern with this mechanism would be that it may also help protect PVE'ers who run missions for the pirate corps, which would not be lore-friendly from a concord perspective.
EVE is a PVP game at its core (read the faq). And yes the point is to compete in a Thunderdome environment. PvE is mostly a means to generate resources and is still competitive in itself.
Being a paying customer doesn't mean CCP should alter the game to your playstyle. You paid to play the game as it is. You can play how you want, but others can play with you how they want.
There is still the issue of 'whats a war monger?'. Your definition is too simplistic and punishes corps for interacting with eachother and taking justic into their own hands. You can be a peacekeeper and wardec another corp because they are evil, but that makes you a warmonger? You can liberate assets from other warmongers, but that makes you a warmonger?
What you're really promoting is that everyone be nice, leave eachother alone and play hello kitty in space. But you can achieve this with npc corps and social corps.
EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"
Daichi Yamato's version of structure based decs
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Daichi Yamato
Xero Security and Technologies
3150
|
Posted - 2016.03.16 00:40:06 -
[12] - Quote
I have read what you wrote. You want it to be harder to dec players who dont themselves make wardecs. Not players who work to protect themselves. Not players willing to put any effort into their defence. Just players who dont do something. Players who avoid taking matters into their own hands. Players who want to have their cake and to eat it too.
You keep saying its a game as if that means it should be easy going. But its actually a highly competitive and challenging game that deliberately puts players in eachothers crosshairs, and thats how many people like it. A game no one is forced to play. Hell, no one even forces you to be in a position where you can be wardecced. So no one gets to whinge about wardecs when they are in every sense of the word optional.
There is a demographic of players that look at games as a way to challenge themselves rather than a way to get easy validation. Not every game has to be easy and relaxed.
EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"
Daichi Yamato's version of structure based decs
|

Daichi Yamato
Xero Security and Technologies
3153
|
Posted - 2016.03.16 14:59:06 -
[13] - Quote
No i understand you perfectly Bigpuns.
What you're missing from my posts is if a group of players dont want to face wardecs, rather than making them more expensive to dec, why not just make them impossible to dec? This is what social corps will do. Its simpler than your mechanic and is better balanced than your mechanic because social corps will sacrifice much of the benefits of a 'real' corp for the added safety. No having their cake and eating it too.
You ask us why there shouldnt be a downside to wardeccing players, but corps that war dec are already paying more than corps that dont make wardecs, and they face the lopsided ally system everytime they do. You're just trying to pile on, not because its balanced, but just because you dont like PVP and wardecs.
EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"
Daichi Yamato's version of structure based decs
|

Daichi Yamato
Xero Security and Technologies
3153
|
Posted - 2016.03.16 16:14:16 -
[14] - Quote
How motivated, elite or organised i or anyone else may or may not be is irrelevant.
You dont want to pile on to people who dont play like you but thats precisely what you propose. You've made it pretty clear that you think people who make wardecs are 'bad people' and should be further 'balanced' when they wardec for reasons you dont like.
Not safety through effort or sacrifice. But by doing nothing and letting the game make you harder to dec whilst you still get to enjoy all the benefits of a corp.
EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"
Daichi Yamato's version of structure based decs
|

Daichi Yamato
Xero Security and Technologies
3158
|
Posted - 2016.03.20 17:41:48 -
[15] - Quote
Those arent costs for starting a corp. Apart from the fact that aggressors have to move their stuff too you're comparing apples and oranges. The vast majority of offices are cheaper to run than a dec.
If decs required structures or could be 'upgraded' you might have something approaching a point.
EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"
Daichi Yamato's version of structure based decs
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